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How to play dice (two dice gambling games)
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The shape of the dice is popular in many cultural spaces, and the cube of the si x-sided body has been found in China around 600 BC. [1] The most known dice games are claps that are performed on casinos and streets, but other gambling games using dice include Hazard, Cho Hanbakchi, Under Over 7, Mexico, There are shuts and boxes.
Method 1/7:Play Bank (Casino) Claps
Nominate a shooter. This person is a person who shakes or throws for himself and other players, and bets on the result of the dice. All players, including the shooter, will play with the house when betting.
- The dice used in casinos claps are usually characterized by sharp edges, and are marked carefully so that each surface is the same weight as other aspects.
- Pass: Correct "or Ebun moneybet that bets that the number to win is" wrong "or the losing number. The passvet is placed on the pass line when playing on the marked crapstable. This is one of the options for the required bet amount of the shooter.
- Donpass is wrong. (This is sometimes called "playing the dark side", and some people think it is a bad hobby). The donto passvet is placed on the donpass line when playing on the marked crapstable. This is another option for the bet that the shooter requires. There is also a casino that requires another player to pass or a donpassbet before the first role. < SPAN> How to play dice (two dice gambling games)
- Wikihau is a "wiki" similar to Wikipedia, and many articles have been c o-authored by multiple authors. To create this article, the volunteer author spent time editing and improved.
- This article quotes 13 references.
- This article has been viewed 227, 516 times.
- The shape of the dice is popular in many cultural spaces, and the cube of the si x-sided body has been found in China around 600 BC. [1] The most known dice games are claps that are performed on casinos and streets, but other gambling games using dice include Hazard, Cho Hanbakchi, Under Over 7, Mexico, There are shuts and boxes.
- Method 1/7:
- Play Bank (Casino) Claps
- Nominate a shooter. This person is a person who shakes or throws for himself and other players, and bets on the result of the dice. All players, including the shooter, will play with the house when betting.
- The dice used in casinos claps are usually characterized by sharp edges, and are marked carefully so that each surface is the same weight as other aspects.
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- Pass: Correct "or Ebun moneybet that bets that the number to win is" wrong "or the losing number. The passvet is placed on the pass line when playing on the marked crapstable. This is one of the options for the required bet amount of the shooter.
- Donpass is wrong. (This is sometimes called "playing the dark side", and some people think it is a bad hobby). The donto passvet is placed on the donpass line when playing on the marked crapstable. This is another option for the bet that the shooter requires. There is also a casino that requires another player to pass or a donpassbet before the first role. How to play dice (two dice gambling games)
- Wikihau is a "wiki" similar to Wikipedia, and many articles have been c o-authored by multiple authors. To create this article, the volunteer author spent time editing and improved.
- This article quotes 13 references.
- This article has been viewed 227, 516 times.
- The shape of the dice is popular in many cultural spaces, and the cube of the si x-sided body has been found in China around 600 BC. [1] The most known dice games are claps that are performed on casinos and streets, but other gambling games using dice include Hazard, Cho Hanbakchi, Under Over 7, Mexico, There are shuts and boxes.
- Method 1/7:
- Play Bank (Casino) Claps
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- Pass: Correct "or Ebun moneybet that bets that the number to win is" wrong "or the losing number. The passvet is placed on the pass line when playing on the marked crapstable. This is one of the options for the required bet amount of the shooter.
- Donpass is wrong. (This is sometimes called "playing the dark side", and some people think it is a bad hobby). The donto passvet is placed on the donpass line when playing on the marked crapstable. This is another option for the bet that the shooter requires. There is also a casino that requires another player to pass or a donpassbet before the first role.
- Odds (or free odds): Beds that supplement the pass, donpass, and cam bet. Instead of the odds that the house usually presents to other bets, it is paid for the specified actual odds. [2] X Research Source This bed is usually placed or placed on the next or overlap instead of placing it directly on a supplemented bed. [3] X Research Source Pass Bet, normally wins a small bet, wins a lot, and usually wins a small bet and wins small, but casinos are the oddsbet or dont passvet. You can set up how many times you can bet. [4] X research source [5] X research source
- Proposition/ Service Bet: Beds for specific roll results, such as a specific total or total range, or a specific combination of two dice. It is generally a long oddsbet because it is less likely to appear than a pass or a donpass. [6] X research source
- If the cam outroll is 7 or 11, the passvet wins and the donbasbet will lose. The next appearance will be a new round cam outroll.
- If the cam outrol is 2, 3, or 12, the passvet will lose. The do n-passbet will win if the eye is 2 or 3, and if the eye is 12, it will be returned to the player without receiving the prize money (pushed "). (Depending on the casino, there are places where "push" is "pushed" when the appearance is 2, and some players can choose which of the two numbers to "push".) [7] X research. sauce
- If the first appearance is not these results, the number that comes out is "Point", and if it comes out, it will win and the round will continue. Pass and donpass bet are carried over.
- In the casino craps, the shooter needs to shake both dice with one hand and count on the wall behind the table. If one of the dice jumps out of the table, the shooter can choose one of the stickman's first selected dice or return the dice. (In this case, the box man (a person who manages the table and bed) examines the dice and confirm that it is not crushed or loaded.) [8] X research source
Do not come: To do not give 7 or 11 in the first point roll, give numbers other than points, and bet 7 before the points come out.
Like a passvet and a no n-passing bed, players can supplement the bets that come in the odds and do not come. These beds cannot be bet until the cam out point is confirmed.
- If the shooter scores the point in the first role, the passvet and the cambet will win, and the passvet and cambet will lose. The shooter does not need to make points with the same combination used to establish points. For example, if 4 points are established in 1 and 3 eyes, points can be made with 1, 3, or 2 and 2 eyes.
- If the shooter gets points on the first appearance after the first appearance, the passvet will win and the passvet will lose.
If the shooter gives 11 in the first point roll, it will win the cambet and lose the do n-kambet. Passbets and donto passvets are carried over to the following rolls: (Even if 11 appears after the first point roll, it does not affect the results of the bet, not passing, coming, coming, coming.)
- If the shooter out 7 in the first point roll, the cambet and the donpassbet will win. Passbet and Don Cam Bet are losing.
- If the shooter gets 7 in the first and subsequent point rolls before scoring the point, the Donpass and the Dong Cambet will win, and the pass and the cambet will lose. The shooter turn is over and a new shooter is selected.
- If the shooter has a few or 12 in the first point roll, the cambet will lose. If the appearance is 2 or 3, the do n-kambet will win, and if the appearance is 12, it will be pushed. It does not affect the result of the cambet).
- If the shooter gives other numbers in the first point roll, a cam point is set as a new point for the cambet and do n-kambet, and the original cam out point remains as a point of the passvet and donbatbet. If the cam point number appears before 7 comes out, the cambet will win and the do n-kambet will lose. If 7 comes out before the cam point comes out, you will win the do n-kambet and lose the cambet. If you get the original point before the cam point comes out, the passvet will win, the passvet will lose, the cambet and do n-kambet will be carried over, a new round will be started, and a new cam out point will be set. [9] X research source [10] x research source
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- Method 2/7:
- Play Street Claps
- However, it can be used as a backrest or a curb as a backrest, or a dice can be restrained by rolling a dice in a stretched blanket. [12] X research source
- Players can also do side bets on whether the shooter gives a win number or a specific combination. [13] X research source
If the eye is 7 or 11, the shooter will win a prize from other players. The shooter can be bet and out of the cam outloll, or the dice can be handed over to the left player to retire.
- If the cam outroll is 2, 3 or 12, the shooter loses the bet from other players. Choose the shooter to bet again or give a dice to a new player.
- If the appearance is otherwise, the number is the point. Other players can further bet on whether or not the shooter gets points.
- If the shooter makes a point, the shooter will win, bet and play another round or pass the dice.
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Method 3/7:
Play Hazard
- Nominate the caster. In the hazard, the player who shakes the dice is called a caster, not a shooter.
- In several versions of hazards, especially the rules of France, the main is determined by the preliminary appearance of the dice. [15] X research source
- Most casters mainly selected this number, leading to craps games, as 7 is the most likely number (once every six times) in two dice. [16] X research source [17] X research source
- Bet on the results. Casters are betting on other players or groups or on banks (setters). At this stage, the bed is whether the caster rolls the main colled main, or whether to roll the number to win when the main is called. [18] X research source [19] X research source
The caster calls the main as 5 or 9, but if 11 or 12 is out, the caster will leave.
- The caster calls the main as 6 or 8, but if the 12 is out, the casters will nix.
- The caster calls the main as 6 or 8, but if 11 comes out, the caster is thrown out.
- If the caster calls his main as 7 but rolls 11, he nicks.
If the caster calls his main as 7 but rolls 12, he throws out.
- If the caster throws out at this stage, he has the opportunity to call a new main, bet, and roll again, unless the caster loses three times in a row.
If the caster rolls the chance number, the caster wins.
If the caster rolls a main at this stage, the caster loses. If this is the third consecutive loss, the caster passes the dice to the next player.
- If any other number is rolled, the caster rolls the dice again until either chance or main is rolled. [22] X Research source [23] X Research source
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- Method 4/7:
- How to play Chohan Bakchi
- Put two dice into a cup. In Japan, this game originated among travelers sitting on tatami mats, and the cup or bowl is made of bamboo.
- The dice are rolled in the cup, and the cup or bowl is placed on the floor with the top facing down to hide the dice. Also, to avoid suspicion of cheating by hiding extra dice in their sleeves or trousers, the dealer who rolls the dice sits upright with his buttocks on his heels and the tops of his feet on the floor.
- Players who bet on "Cho" bet that the total of the dice will be an even number (2, 4, 6, 8, 10, 12).
- A player who bets on "han" bets that the total of the dice will be an odd number (3, 5, 7, 9, or 11).
When betting against other players, there are usually an equal number of players who bet on "cho" and "han".
The game is commonly played today by members of the ''yakuza'' (Japanese mafia) and has appeared in yakuza and ''chanbara'' movies. It also appears as a mini-game in the ''Ryu ga Gotoku'' (Yakuza) series of video games. [24] X Research source
advertisement Way 5 of 7:Play Under-Over-Seven
- An even-money bet that the total will be under 7.
- An even money bet that the total will be greater than 7.
- An odds bet that the total will be 7. Common odds are 4 to 1, but some casinos only pay 3 to 1. [25] X Research source (7 is the most common number with two dice, but the actual odds are 5 to 1.)
Roll the dice. The dice (wooden) are usually rolled by the dealer on a chute. [26] X Research source
- Instead of rolling the dice on a chute, they may be hidden in a cup, as in Chohan Bakchi.
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- Method 6/7:
- Playing in Mexico
- Have each player agree to bet a total amount during the game. This is similar to "cash-in" in poker or craps. At the end of each round, players put a portion of the agreed amount into the pot after each loss.
- We recommend having a table or surface with a back to prevent the dice from rolling off the table.
- A roll of 2-1 is read as 21 (the tens of two numbers are read as the higher denominations and the single digit as the lower denominations). This is called "Mexico" and is where the game gets its name.
- A roll of doubles from 6-6, or 66, to 1-1, or 11.
- Another mixed roll is ranked by the higher denominations, or tens of numbers, and then by the lower denominations, or single digits. Thus, 3-1, or 31, is the lowest roll.
- The rolls are not cumulative; if you roll 34 on the first roll and 31 on the second roll, you don't add them together to get 65.
- If the lead roller rolls Mexico on any of the assigned numbers, the dice are immediately passed to the next player, who can roll up to three times (if they choose not to roll all three times, this determines how many times the following player can roll). If that player rolls Mexico, the next player can roll up to three times.
- If the leader rolls Mexico, the loser's roll is also doubled. Before play begins, players should decide whether to roll more Mexicos during the round and how they will increase the roll. However, if any player other than the lead player for that round rolls an initial 2-1 combination, it is not considered Mexico and the bet does not increase.
- If two or more players are tied for the lowest score after everyone has played, they play a round of Mexico against each other to determine the loser.
- Let the loser pay the pot to the pot. If a losing player loses his stake by paying to the pot, the player will drop off the game.
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Method 7/7: Shut the box When playing with a bet, each player kicks a certain amount to the pot and collects the winner at the end of the game. advertisementThis game can be played with some tiles already closed. In Even Stevens, only even numbers are open, and odd numbers are closed. Against All Odds (Against All Odds) is open only for odd numbers, and even numbers are up. 3 Down Extreme has a number of 1, 2, 3 numbers closed, and the rest is open. In Lucky Number 7, only 7 tiles are open, and one is passed around the player until you roll 7 to close it. [27] X research source
Decide who will start. This is to shake the player with one or both dice and start from the larger one.
In some versions of this game, if a player gets twice, the player gets an additional turn. [28] X research source This option was used in the game program "Hi Rollers", and if you could play legally with the value that came out, the insurance marker was given to the player. In other versions of games, players must shake both dice until the total value of the open tiles is 6 or less (1, 2, 3; 1, 5; 2 and 4; or 6). [29] X research source Close only 7 tiles. Close 1 and 6 tiles, whether the individual dice value is 1 or 6. advertisement Close 3 and 4 tiles, regardless of whether the value of each dice is 3 and 4.Close 1, 2, and 4 tiles.
If the game is played in "Thai type", only one tile that can be closed each turn is either the two dice or the total. If the value of 7 is rolled as a combination of 3-4, the player can close 3, 4, or 7 tiles, but it is not the other, not any combination added to 7. Other variations in the game must have a specific tile closed on the first turn or lose players. In "2 to go", you must first close the 2 tiles. 3 to go "first must first close 3 tiles. In the variations of the missionary of Shut The Box, the score of the player is still open. If the tiles of 2 and 3 are still open, the player scores two of the two open tiles. In the variety of digital or "speaking" games, the score of the player is the number that is still displayed after a role that cannot be closed. If the 2 and 3 tiles are still open, the player scores will be 23, not 5. If there is a player who succeeded in closing all the tiles on the box, the player automatically wins the game and get twice the bet from other players. [30] X research source This game can be played on a round system (tournament format), and uses a golf scoring variation that the score of each player is added to the previous score. When the total is 100 after the round ends, players with the lowest score will win. In addition, it can be played in an elimination format, and if the total score is 45 or more, the player will drop. In the 7-version of Unlacky number, the game ends if the player gives 7. advertisement Expert Q & Amp; A Question Remaining 200 characters To receive a message when you answer this question, enter your email address. advertisement Some idioms are thought to come from these dice games. "Betting odds" is probably derived from the odds betting of Claps, and "6 and 7" may be mentioned in the hazard game that appears in the Chosar's' Cantabatic Story ''. It is thought to be derived. [31] X research source- All of these games can be adapted to play with two polygons (such as 10 sacred dice) used in rol e-playing games. In that case, the median value of these two dice (10 on 10 sacred dice and 11) will be replaced by the 7 of the above game, and the other rules are corrected to respond to the large and small size. I need it.
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